A recognised Flutter app turning Museo del Prado's permanent collection into a self-guided digital experience — recipient of the Art-Tech 2025 Honorable Mention and selected for the Santander X Explorer 2026 programme.
- Own the full technical platform as the sole developer: architecture, implementation, release pipeline, and the live releases on the App Store and Google Play.
- Built the Android and iOS applications end to end with Flutter/Dart, Clean Architecture, BLoC, and a layered DTO / Entity / Model data structure backed by Firebase (Firestore, Storage, Authentication, Analytics, Crashlytics).
- Implemented the in-app purchase platform for both stores (in_app_purchase), including purchase verification and entitlement persistence — a non-trivial native integration on Android and iOS, with store-side products live on both platforms.
- Built dynamic localisation (Spanish & English live, with Italian, French, and Portuguese planned) and adaptive UI for a content-heavy museum experience with SVG assets and custom typography. Also built the internal content-administration back office in Flutter Web — an operator-only tool, never exposed to end users.
- Developed interactive quizzes, multimedia guides, payment flows, and offline synchronisation using Test-Driven Development (TDD) to support application reliability.
- Run Firebase A/B tests across onboarding, content presentation, and conversion flows.
- Scale solo delivery through an AI-first workflow using Claude Code and Cursor, custom skill packages, terminal-integrated command loops, automated test-debug cycles, and structured
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